MINIBOSSES - Shape Research

Daniele bulgaro villain2 danbulgaro

Sythe

Daniele bulgaro villain4 danbulgaro

Daddy

Daniele bulgaro villain1 danbulgaro

Buggy

Daniele bulgaro villain3 danbulgaro

Mickey

Fired up my computer and got to work on a bunch of sci-fi villains for my own amusement.
The goal of this experiment was bringing to life interesting shapes, developing a different language for each foe and eventually moving from thumbnail to a fully realised design (which will be the next step).
I have accepted the importance of early development in regards to achieving striking designs - in the past I would spend 0% of my time in planning, 10% in blocking out and 90% in detailing, which would end up being a decoration on a weakly designed illustration.
Thumbnailing is now an integral part of my process, and I can see how learning graphic design and studying cinematic composition is helping me take huge leaps instead of the tiny steps I was used to.

Date
March 27, 2019