I am a Concept Artist with a keen interest for characters and hard surface, especially sci-fi.
While my focus is on people and mechanical subjects, I am very invested in organic design especially regarding creatures, and I am strongly acquainted with the pipeline for characters, creatures and modular environments.
I work with both 3D and 2D tools to develop effective and practical designs for the entertainment industry.
QUELL, WWF, AMARO MONTENEGRO, EDI Effetti Digitali Italiani, NATIONAL GEOGRAPHIC
Concept art, art direction, matte painting and previz for projects in the VFX pipeline