Lava Dungeon Golem - Blender EEVEE test

Daniele bulgaro lava golem3
Daniele bulgaro lava golem4
Daniele bulgaro lava golem

Real time test w/ emissive materials and a minimal workflow (about 2 hours).
The lava flow is converted grease pencil, the rocks are procedurally scattered and the surrounding environment is a cone which has been displaced through the noise map I created for the rocks' roughness.
Pretty straightforwards, I am loving this software capabilities.

Date
March 28, 2019