AMARO MONTENEGRO - HUMAN SPIRIT Concept Art

Amaro Montenegro | Human Spirit

Daniele bulgaro amaro alpha 01

Prototype Alpha, 1st iteration.

Daniele bulgaro amaro bravo 01 jpg

Prototype Bravo, 1st iteration.

Daniele bulgaro amaro charlie 01

Prototype Charlie, 1st iteration.

Daniele bulgaro runner concepts v04 side by side 1

Prototype Alpha, 3rd iteration.

Daniele bulgaro runner concepts v04 side by side 2

Prototype Bravo, 3rd iteration, in two versions (Xavier was on the fence about the transparent cover, so we gave him multiple versions of the same character).

Daniele bulgaro runner concepts v04 side by side 3

Prototype Charlie, 3rd iteration; on the left the head was borrowed by Alpha, who went on to be the chosen model.

Daniele bulgaro hand concept b w v02

The hand needed to be a lightweight, purely functional element.
These concepts explored various styles before finally settling on a combination of these models.

Daniele bulgaro advanced arm

Advanced arm concept.

Daniele bulgaro drummer upper arm v02

In the rehearsal room situation, a human performance was captured and animated and overlaid to the robot body. The arms had to be phisically built for some close-ups of the scene and needed to fit the style of the existing body.

Daniele bulgaro hex lookdev v01

Some advanced concepts of the runner head.

Daniele bulgaro runner wip 02 5 2

3D WIP Turnaround

Daniele bulgaro runner wip 02 5 3

3D WIP Turnaround

Daniele bulgaro runner wip 02 5 4

3D WIP Turnaround

Advanced Lookdev

AMARO MONTENEGRO - HUMAN SPIRIT Concept Art

I have been lucky enough to be chosen for this project by EDI Effetti Digitali italiani.
These are my original designs and their successive iterations for the "AMARO MONTENEGRO - HUMAN SPIRIT" commercial.

Directore Xavier Mairesse needed a character who would stay true to the style of the other robots, make sense mechanically and run in a non-human fashion, to highlight the difference between the robot and the man.

I had the chance to coordinate the 3D modelling process by Hugo Vargas Monrroy (https://www.artstation.com/hugo_89), under the supervision of project leaders Riccardo Zoccarato (https://www.artstation.com/riccardozoccarato) and Giuseppe Chisari (https://www.imdb.com/name/nm3638192/).
In-house rigging and animation by talented Tommaso Siragusa (https://www.linkedin.com/in/tommaso-siragusa-925a44117).