For this project, I practiced blending the design language of 2001: A Space Odyssey with the shapes of a nuclear reactor, while keeping a minimal, sleek style.
I made use of narrow lense cameras with an ultrawide sensor in order to be able to create depth of focus in a very wide shot.
There are only five materials used in this scene: red emissive, white emissive, black matte plastic, white plastic and metal.
All of the lighting is provided by the emission shaders except for a central point light.
Space Lab animation test